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New frontiers of the culture economy: from cultural industries to creative industries?

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  • from: 02.10.2008
  • to: 03.10.2008
  • In: Paris, Musée du Quai Branly

The 3rd Culture Economy Seminar will bring together European figures from the economic and cultural spheres to draft proposals to steer European cultural policies.

The Third Culture Economy seminar aims to assess the developments in the cultural and communication spheres, and the consequences for cultural policies.

On the basis of European cultural statistics provided by Eurostat and the group of experts on maximising the potential of the cultural and creative industries, in connection with examples of company strategies, this seminar will highlight the expansion of the culture economy sphere in a number of areas:

- its development resulting from the rise of the knowledge economy, information economy, intangible economy and the industrial digital economy. The culture economy has acted as a laboratory where industrial players can develop their research and strategies, and its perimeter has shifted;
- its basis being artistic creativity that has acted to create value even outside those activities traditionally referred to as cultural (in design, fashion, digital services, etc.). Creativity has become a growth factor in the entire economy of services that integrate the consumer/producer into the value chains;
- its dependence on the globalisation phenomena that also affect the culture economy, whether it is fuelled by or protected by it, and results in the exchange of cultural goods and services, capital and movements related to cultural tourism, and the rise of networks.

These shifts in the frontiers of the cultural economy encourage reviewing the problematics, methods, subjects and issues of this economy, and even question its independence. Does recognising the importance of economic mechanisms encourage the adoption of methods that apply to the general economy, especially the industrial economy, or the intangible economy? How should questions on the singularities and frontiers of the economy and culture sphere, often described as "creative industries', be taken into account? Are the mechanisms and modes of governance and regulation of the culture economy in Europe called to develop in order to foster a broader field of 'creativity', ranging from artistic trades to digital services, design, advertising or video games? Or, on the contrary, do they lead to a dispersion of the culture economy's singularities within a broader economy of intangibles?

The dialogue between researchers and economic players will seek to clarify these questions and challenges facing all the EU Member States and make specific proposals for action in cultural economy policies, particularly regarding cultural enterprises.

  • Updated: 23.12.2008
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